# Precedence (order) for values LWC-Economy uses is:
# PLAYER > GROUP > DEFAULT
iConomy:
    enabled: true

    # If LWC-Economy should refund money paid for a protection when a player removes it.
    # If a player gets a discount, they will be refunded the discount, not the full purchase price!
    refunds: true

    # The default price to charge for protections, which can overridden for groups or players
    charge: 5.00

    # Discounted protections
    # The discount will give exactly AMOUNT protections at NEWCHARGE price.
    # Discounts also have a 'type'. They can either be: EXACT or TOTAL
    # EXACT: The discount will give <amount> of protections at <newCharge> price: no more, no less.
    # TOTAL: The discount will charge <newCharge> price while the player has <amount> or lower total protections.
    discount:
        active: false
        type: EXACT
        amount: 5
        newCharge: 0.00

# Group overrides. Please note that these are CASE SENSITIVE
groups:
    SomeGroup:
        charge: 5.00
        discount:
            active: false
            type: EXACT
            amount: 5
            newCharge: 0.00

# Player overrides.
players:
    Hidendra:
        charge: 5.00